#include "StemLifeWorld.h"

StemLifeWorld::StemLifeWorld(Ogre::SceneManager *mgr,
            const Ogre::AxisAlignedBox &bounds,
            const Ogre::Vector3 &gravity,
            bool init, bool set32BitAxisSweep, unsigned int maxHandles) :
            DynamicsWorld(mgr,bounds,gravity, init,set32BitAxisSweep,maxHandles)
{
    //ctor
}

StemLifeWorld::~StemLifeWorld()
{
    //dtor
}
